Specialising in original composition, sound design and game audio implementation. Welcoming clients from all over the world.
Born in 1987 in Leigh-on-Sea, England. Daniel started using audio software tools when he was 12 years old learning very early on how to programme synthesisers, samplers and how to sequence, automate and manipulate sounds. This passion led to a career as a music producer for the internationally acclaimed music label Zenon Records. Off the back of this he has toured in over 20 countries, taught across the world sound design workshops, released 7 albums and created a wide range of sample packs.
From an even younger age Daniel has learned how to play multiple instruments and studied composition, music theory and music technology at The Seevic Arts College.
In the last few years Daniel has been working towards his goal of taking his sound design expertise into the game development field and in that time acquired an in depth knowledge of audio middleware and game engine software, understanding all common functionality.
Here is an in depth walk through and demonstration of some ambient and procedural sound design and an interactive music system all created and implemented using Wwise and Unreal Engine. I have used an environmental map download from the Unreal marketplace of which has a cave and mountain area. Each area has its unique sound design elements and separate music system.
Here is an ambient and procedural sound design demo of a Forest village level I have populated with sounds inside Unreal Engine using only Blueprints and no audio middleware. I didn’t use Wwise so I could become more familiar with using Blueprints. I focused very much to attention to detail so the immersive world is as convincing as possible and that nothing repeats itself so feels like an organic and natural experience.
Daniel Patrick Swain was born in 1987 in Leigh-on-Sea, England and has been making music since he picked up a guitar at 7 years old. His passion for music developed into the field of electronic music production and more than ten years ago the Dirty Hippy project was born. Since then he has performed across more than twenty different countries, playing to festival crowds at the likes of Boom Festival (Portugal), Ozora Festival (Hungary), Rainbow Serpent Festival (Australia) and more!
This is the project I started for the purpose of having a place I could without restriction or expectation, compose and produce music, purely for enjoyment. So here you will find a mega merger of all the influences that I have accumulated throughout my life plus original injections of weirdness and experimental composition. This music could be described as cinematic, otherworldly electronica with lashing of metal, orchestral music and jazzy tones. This is my pet project and hope to do lots with it.